The combat system is generally self-policing. This is to say that it is the players themselves who are primarily responsible for taking their hits and for taking the reasonable care not to hurt one another. Head hits are generally discouraged and all blows must be pulled to reduce the force of impact. If you are unsure of your combat skills check with your faction command or Games Control, or ask experienced players in your group. There are always people willing to help you learn to fight properly.
Combat is about role-playing as much as it is about winning each fight. You can have a great deal more fun, with a well role-played combat than with a more mechanical one. If you take a hit through your armour, role-play taking the pain, or stagger back a bit to show that your are taking damage. Your opponent will remember your well role-played combat and will talk about it later.
Any player found by a referee it be acting in a dangerous manner whilst in combat will be warned not to repeat their actions. If they do not heed this advice, they will be withdrawn from combat and their name will be taken. Players who persistently behave dangerously in combat may be asked to leave the event.
Adenda:
It should be noted that Grappling of any kind is forbidden in the LT System.
This includes weapons, shields and other people.
Anyone found doing so, will be removed from combat by any referees present and warned.
If the player persists then they may be removed from the event.