Immunities
All immunities to damage types or damage effects are subject to the following rules. If you are unsure, please ask a referee for clarification.
- A being that is immune to a damage type will be immune to damage effects listed under that damage type.
For example, a being that is immune to the normal damage type will not be affected by the damage effects crush, through, sharp, blunt, silver and strikedown.
Any poison administered on a weapon inflicting through damage will affect any being not specifically immune to poisons.
- Beings that are immune to the damage effect, but not to the damage type, will take physical damage from a blow.
- The damage effects decay, diseases, fatal, freeze, paralysis and petrification will affect a being struck with them even if the being is immune to the damage type that delivered the damage or special effect.
Only immunity to the specific effect, for example immunity to paralysis, will protect a being against any of these calls.
- Immunities to damage types and effects do not apply to equipment, such as armour or weapons, carried or worn by the being with the immunity unless specifically stated in a spell description (for example aura of defence) or on a special item, powers or character card.
The crush damage effect will therefore still destroy the armour of a being that is immune to the normal damage type of the crush damage effect.
These rules are demonstrated in the following example;
A group of four characters encounter a gang of unliving and all four are hit, the first three by ghouls and the fourth by a zombie.
The first has no immunities and, since ghouls strike for one hit of through paralysis damage, he takes a wound through his armour and is paralysed.
The second character is immune to normal damage. He does not take a wound from the ghoul's attacks, but he is paralysed.
The third character is immune to paralysis, but not to normal damage, so when he is struck, he takes a wound through his armour but is not paralysed.
The fourth character, like the second, is immune to normal but not to paralysis. He decides to attack a zombie rather than a ghouls, since he knows a ghoul will be able to paralyse him.
The zombie hits him with a two-handed weapon doing crush and, because the character is immune to normal he takes no damage from the blow.
However his armour is destroyed because of the crush.