All the channelling cards required for an effect must be ripped as the healer begins to cast the effect. All healing powers have a range of touch only.
Cure Disease
Type: Physical
Vocals: By my power I cure this diseased body!
Actions: Tear up one channelling card. Touch the patient's head and maintain contact for ten seconds.
Cost: 1 card
Effects: This channelling effect cures most natural diseases and some unliving diseases.
Any active effects of the disease are removed instantly but this power does not heal any damage already caused by a disease.
Heal
Type: Physical
Vocals: Let this person's wound be healed!
Actions: Tear up one channelling card. Touch the wounded location of the patient and maintain contact for at least ten seconds.
Cost: 1 card
Effects: This channelling effect heals one point of damage, on the touched body location, for every full ten seconds of contact during which the healer maintains concentration.
Heal does not stop any special effects, such as poisons or diseases, from continuing to act on the patient, but will cure any damage already caused by such an effect.
There is not limit to the number of hits that can be restored to the touched location.
This channelling effect cannot be used to heal fatal damage.
Purge Poison
Type: Physical
Vocals: Let the poison be purged from this person!
Actions: Tear up one channelling card. Maintain contact with the patient for ten seconds.
Cost: 1 card.
Effects: This channelling effect stops alchemical contact poisons from doing any more harm to the patient.
Any active effects of the poison are removed instantly but this power does not heal any of the damage already done by the poison.
Remove Fear
Type: Mind
Vocals: Let this person's fears be removed!
Actions: Tear up one channelling card. Touch the patient's head.
Cost: 1 card.
Effects: This channelling effect removes any fear currently effecting the target.
This will work against any spells or powers of fear or mass fear that cause the target to flee.
Remove fear cannot be used to cure a being under the effect terror.
Reaction: You no longer fear the caster of fear and can stop running away.
Remove Paralysis
Type: Mind
Vocals: Let his paralysed person be released!
Actions: Tear up one channelling card. Touch the patient's head.
Cost: 1 card.
Effects: This channelling effect removes any paralysis inflicted.
This channelling effect does not remove the effects of the incantation halt or spells and abilities of terror or freeze.
Reaction: The paralysis is removed and you can move freely again.
Cure All Diseases
Type: Physical
Vocals: Let this body be free from disease!
Actions: Tear up two channelling cards. Maintain contact with the patient for ten seconds.
Cost: 2 cards.
Effects: This channelling effect cures most natural diseases or unliving diseases and some magical diseases.
Any active effects of the disease are removed instantly but this power does not heal any damage already caused by a disease.
Purge All Poisons
Type: Physical
Vocals: Let all poisons be purged from this body!
Actions: Tear up two channelling card. Maintain contact with the patient for ten seconds.
Cost:
Effects: This channelling effect stops all alchemical poisons (ingestive, vapour and contact)from doing any more harm to the patient.
Any active effects of the poison are removed instantly but this power does not heal any of the damage already done by the poison.
Remove Terror
Type: Mind
Vocals: Let this persons' terror be removed!
Actions: Tear up two channelling cards. Touch the patient's head.
Cost: 2 cards.
Effects: This channelling effect removes the effects of terror from the patient.
Reaction: You are no longer immobilised or affected by terror and can move freely.
Cure Fatal Wound
Type: Special
Vocals: Let this person's fatal wound be cured!
Actions: Tear up three channelling cards. Touch the wounded body location and maintain contact for thirty seconds.
Cost: 3 cards.
Effects: This channelling effect removes the damage inflicted by a fatal wound and restores the affected location to full hits.